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Quake III Arena

Created by cham. Last Edited by stepmania. Tagged as: Untagged
Quake III Arena

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Quake III Arena or Quake 3, abbreviated as Q3A or Q3, is a multiplayer first-person shooter released on December 2, 1999. The game was developed by id Software and featured music composed by Sonic Mayhem and Front Line Assembly. Quake III Arena is the third title in the series and differs from the previous Quakes in that it excludes the normal single-player element, instead focusing upon multiplayer action. The solo experience in Q3 is arena combat versus AI opponents, in a similar style to Unreal Tournament. R4DS Sales: http://www.dsfinal.com/index_eng.html As with most multiplayer first-person shooters, the aim of Q3A is to move throughout the arena fragging enemy players and scoring points based on the objective of the game mode. When a player’s health points reach zero, the avatar of that player is fragged (they “die”), soon after the player can then respawn and continue playing with their health points full again but without any weapons or power-ups previously gathered. The game ends when a player or team reaches a specified score, or when the time limit has been reached. The single player mode of the game consists of the same thing against computer controlled bots. The game modes were deathmatch, Team deathmatch, Capture the flag, and tournament, in which players test their skills against each other in one-on-one battles, and an elimination ladder.

An expansion pack named Quake III : Team Arena was released in December 2000 by id Software. It focused on introducing team gameplay through new game modes and also included new weapons, items, and player models. However, Team Arena was criticized because its additions were long overdue and had been already been implemented by fan modifications. A few years later Quake 3: Arena Gold was released which composed of the original Quake III Arena and the Team Arena expansion pack bundled together as one game.

On August 19, 2005, id Software released the complete source code for Quake III Arena under the GNU General Public License, as they have done for their earlier Wolfenstein 3D engine, Doom engine, Quake engine and Quake II engine. This does not make the entire game GPL , however, as the textures and other data were not released.

 

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pRzemo
pRzemo posted over 2 years ago

The most addictive online-game ever!

amnipata.com
amnipata.com posted about 1 year ago

Quake series have changed the gaming industry in there one man shooter scared to death killing sequences. Quake has paved  the way to many one man shooter bitters in the recent years. Its funny how some forget the originators.  the Quake games are awesome to many. I am one of them

http://www.amnipata.com